Mobile Game Development with Flash CS6 and ActionScript 3.0

Chad Troftgruben

Virtual Training Company, Inc

This VTC course on Mobile Game Development with Flash CS6 and ActionScript 3.0 is designed to walk you through the basics and provide the building blocks to create your very own mobile games. Author Chad Troftgruben begins with some ActionScript essentials and then demonstrates how to create touch, accelerometer, and gesture controls for mobile applications. Then he'll show you, step by step, how to design and code a game using Flash CS6 and ActionScript 3.0. By the end of the course, you will have a template that you can build upon to create and market your very own mobile games! ActionScript and Flash work files are included. To begin learning today, simply click on the movie links.

Программа

Overview of Flash CS6 and ActionScriptPlay all movies in this ChapterCollapse
Introduction(03:58) Overview of the Flash Interface(06:35) New in CS6(04:50) What ActionScript Is(04:02) ActionScript Resources(04:37) ActionScript BasicsPlay all movies in this ChapterCollapse
Creating a Trace Statement(05:49) Displaying Text(06:51) Displaying a MovieClip(06:41) Multiplying MovieClips(06:46) Commenting on Code(04:50) Coding an Event Listener(06:36) Drawing Graphics with Code pt. 1(04:19) Drawing Graphics with Code pt. 2(04:21) Animating Graphics with Code(04:52) Hit Detection Test(06:29) A Look at ActionScript Files(02:36) A Look at XML Documents(01:47) Public vs. Private Statements(02:54) AccelerometerPlay all movies in this ChapterCollapse
What the Accelerometer Is(01:59) Setting Up the Document and Assets(05:33) Coding a Trace(06:11) Mapping Movement to the Marble(04:43) Setting Boundaries(05:40) TapsPlay all movies in this ChapterCollapse
An Explanation of Taps(03:11) Setting Up the Document and Assets(06:32) Explanation of Mouse Events(01:58) Coding a Touch Event(05:25) Coding Drag Functionality pt. 1(03:20) Coding Drag Functionality pt. 2(04:31) Testing Other Taps(02:53) GesturesPlay all movies in this ChapterCollapse
Setting Up the Document and Assets(04:48) Coding a Rotation(05:36) Coding a Zoom Effect(06:58) Constraining Zoom Size pt. 1(03:13) Constraining Zoom Size pt. 2(03:52) Setting Up the Document for Swipes(02:43) Coding a Swipe pt. 1(03:35) Coding a Swipe pt. 2(03:40) Coding a Swipe pt. 3(04:52) Coding a Swipe pt. 4(05:01) Assembling Coin Game AssetsPlay all movies in this ChapterCollapse
Overview of the Game(03:46) Setting Up the Background(03:10) Assembling Fish Animation(06:23) Assembling the Explosion pt. 1(04:09) Assembling the Explosion pt. 2(04:57) Animating the Bubbles pt. 1(06:00) Animating the Bubbles pt. 2(06:32) Animating the Bubbles pt. 3(02:39) Animating the Sparkle pt. 1(05:12) Animating the Sparkle pt. 2(03:30) Importing Other Assets pt. 1(04:45) Importing Other Assets pt. 2(05:11) Game Over Screen pt. 1(03:39) Game Over Screen pt. 2(06:03) Game Over Screen pt. 3(02:39) Setting Up Main Movie Clip pt. 1(05:03) Setting Up Main Movie Clip pt. 2(03:12) Coding the Coin GamePlay all movies in this ChapterCollapse
Creating an ActionScript File(03:00) Importing an ActionScript File(02:45) Importing Classes(05:06) Defining Variables pt. 1(03:54) Defining Variables pt. 2(02:16) Defining Variables pt. 3(05:27) Setting Up the Beginning(06:08) Accelerometer and Timers pt. 1(06:10) Accelerometer and Timers pt. 2(06:31) Functions for Coin and Bomb Timers(06:22) Function for Adding Coins pt. 1(05:18) Function for Adding Coins pt. 2(05:59) Star Bursts and Coin Score pt. 1(05:43) Star Bursts and Coin Score pt. 2(02:25) Clean Up Function(05:01) Create Bomb Function(04:48) OnTimer Bomb Function pt. 1(04:29) OnTimer Bomb Function pt. 2(03:55) OnTimer Bomb Function pt. 3(03:15) Remove Bomb Function(05:16) Bubbles Function(05:36) Speed of Fish(05:27) Start Game Function(05:39) Accelerometer Function(04:28) Game Over Function(03:44) Defining directionWas(03:51) Testing and PublishingPlay all movies in this ChapterCollapse
Debugging pt. 1(04:44) Debugging pt. 2(03:10) Adjusting Export View(04:09) Exporting to Android(03:38) Creating Your Android Certificate(05:26) Tips for Publishing to Google Play(04:06) Exporting to iOS(04:04) Apple Developer Certificate(05:00) ConclusionPlay all movies in this ChapterCollapse
Course Wrap Up(02:53)

Ключевые слова

Flash CS6, ActionScript 3.0


Характеристики курса

Вид образования
Неформальное
Рекомендуемый возраст для неформального обучения
16-18, 19-25, 25-45, 45-65
Язык обучения
Английский
Дисциплина
Информационно-коммуникационные технологии (ИКТ)
Авторы курса
Chad Troftgruben
Организация
Virtual Training Company, Inc
Валюта
USD
Стоимость курса
30.0
Возможность передачи прав на ИС
Входной тест
Формирование групп по уровню подготовленности
Присутствие преподавателей
Присутствие тьюторов
Присутствие фасилитаторов
Наличие обратной связи в материалах
Наличие совместного обучения
Наличие форумов, дискуссий
Наличие вебинаров, видеоконференций
Наличие неформального общения, meetup
Интеграция с LMS
Учебная аналитика
Наличие сертификации
Наличие временных границ
Продолжительность
1 (месяцы)
Возможность войти после начала
Единица модуля
tutorial
Количество модулей в курсе
93
Возможность формирования собственной траектории, индивидуализации на курсе
Поддержка лиц с ограниченными возможностями

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